What do you need for the game to go ahead?
Although it sounds obvious, the starting point for in ground scoreboards should be thinking about what needs to be there to make sure the game goes ahead. In most cases, this is a lot less than you’d actually think. In soccer, for example, there’s no need for anything to be displayed as the game can easily go ahead without any in-ground information at all – and it does at the lower levels.
What does someone who has just turned on or walked in need to know?
Picking out the prime information, which may be different the information above, is the next step. This information should be central to any design and be the most prominent and easiest to pick out. The idea with this level of information is that it would help answer ‘Who’s winning?’. For example, in most sports, a simple score or leader-board answers this question easily.
What will improve people’s understanding of what is going on?
The next step is to move onto thinking about what bits of information can you add that will help people enjoy their viewing experience and help give a deeper understanding of what is going on in the game. The more “stat-heavy” the sport, the more information this is likely to include and as this information is not absolutely vital to the outcome of the game, it can take a lower priority in the hierarchy. This is the sort of information that can be used to educate and inform fans and provide more detail about the position of the game. This level of information is also the sort of information that doesn’t always have to be present, which leads nicely onto the next section.
How can video be used?
If the event has live video, or replays available for use, then consideration needs to be given as to how that fits into a seamless display. Depending on the way in which the sport’s regulations govern video, there may be restrictions on which games and events can be shown and this should lead into the layout.
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